The Twitter sometimes can serve as a place of unexpected insights and very interesting technical questions! For example, the question asked in a tweet here: https://twitter.com/EgorBo/status/1236324907723771904

Apparently, in the following code, C# compiler will inline Test1 and not Test2

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using System;
public static class C
{
public static void Test1()
{
Validate(42, 42);
}

public static void Test2(int a, int b)
{
Validate(a, b);
}

public static void Validate(int a, int b)
{
if (a == 0 || b == 0)
throw new Exception("a or b == 0");
}
}

I knew that C# can inline some methods by using various heuristics, but never had the opportunity to know exactly why. That is why I was excited to take a look at the link the .Net Core source the original tweet poster provided. Apparently, passing constant arguments that are then used in a conditional statement (brfalse and brtrue IL commands), increases the profitability of the method beeing inlined.
Browsing the code in *inlinepolicy.cpp* was extremely enlightening. The reason above might not be enough for .Net to inline the method; it merely increases the chance it would be inlined. There is much more to this: the source file has many descriptions of various code use-cases that would increase “profitability” for the Jit to inline. For example, the frequency of calls to the method would increase the chances.
Overall, all sorts of intersting things can be learned from browsing the source code of .Net Core - for example, if IL size of the method is 16 bytes or less, it will be always inlined. (the constant can be seen here and its usage in code here)

In his book “Functional Thinking: Paradigm Over Syntax”, Neal Ford said Always understand one level below your normal abstraction layer.
This is one of those cases, in my opinion. Understanding when and why CLR Jit inlines methods is not really required to write functioning code, but knowing at least a thing on when inlining happens will give you an edge when you are writing high perf code. There are good reasons why C# JIT doesn’t inline everything; writing inline-able code can give very nice performance boost (as method calls are expensive).